2022
2022.11 [G-STAR 2022] Participated in BTB Online Biz Matching. Exhibited “Dice Shot” and “Animal Isle”.
2021
2021.01 [2021 Taiwan Taipei Game Show] Selected as a participating company in BTB Busan Community Hall, participated in online business matching.
2021.11 [G-STAR 2021] Participated in BTB Online Biz Matching. Exhibited “Animal Island”.
2020
2020.03 [2020 U.S. Game Connection America] Selected as a participating company at the BTB Korean Community Center, but canceled the game show due to COVID-19.
2020.06 [2020 Taiwan Taipei Game Show] Selected as a participating company in the BTB Busan Community Hall and participated in online business matching. (Game content: “Animal Island”, “Moving Lands”)
2020.09 [2020 German Gamescom] Participated in BTB Online Biz Matching. Exhibited “Moving Lands” and “Animal Island”
2020.09 [2020 Tokyo Game Show] Participated in BTB Online Biz Matching. Exhibited “Moving Lands” and “Animal Island”
2020.11 [G-STAR 2020] Participated in BTB Online Biz Matching. Exhibited “Moving Land”, “Animal Island” and “Dynogram”
2020.12 Selected as “Word Kpop” featured in the [Google Play Store Play Indie December] category.
2019
2019.02 Received the grand prize of “Moving Lands” at the [2018 Galaxy AR Emoji Convergence Mobile Game Content Contest]
2019.09 [2019 Tokyo Game Show] Exhibited “Moving Lands” and “Animal Island” at the BTB Korean Community Center
2019.11 [G-STAR 2019] Exhibited “Moving Lands” and “Animal Island” at BTB Busan Community Center
2018
2018.01 Awarded the excellence award for game content “Animal Island” in [2018 Bu:Star Challenge Competition]
2018.04 Established “BORNSTAR SOFT”
2018.07 Selected as an excellent game content “Tetring” at [2018 Mobile Star Festival]
2018.09 [2018 Busan Indie Connect Festival (BIC)] exhibited “Animal Island” in the partner section
2018.11 [G-STAR 2018] Animal Island, “Tetring,” exhibited at BTB Busan Community Center